Valheim 1.0 Build Pieces: 67° Roofs & 80+ New Structures
Valheim 1.0 adds 80+ new build pieces: 67 degree roofs in Ashwood, Shingle, Thatch and Wood, Scalewood walls, Timber beams and drawbridges. Full list.
Valheim 1.0 adds 80+ new build pieces, led by a 67° roof/wall family in Ashwood, Shingle, Thatch and Wood, alongside older 26°/45° angles. Also 15 Scalewood walls, Timber beams, drawbridges and new furniture; costs are in-game only.
Valheim 1.0 is the biggest building update the game has ever had. Iron Gate’s official patch notes confirm 80+ new buildable pieces, headlined by a genuinely steep roof angle for the first time: 67° roofs and walls in four families - Ashwood, Shingle, Thatch, and Wood - joining the older 26° and 45° pieces. The update also adds 15 Scalewood walls, 10 Timber beams (plus 5 decorated), three drawbridges, and a batch of new furniture. This guide documents the confirmed piece list and what Iron Gate has and has not published about costs.
What’s inside this list:
- The 67° family - four pieces in each of Ashwood, Shingle, Thatch and Wood (table below).
- 15 Scalewood walls at 26° / 45° / 67°, plus 10 plain + 5 decorated Timber members.
- Drawbridges, gates, and fences, new walls and blocks, furniture, and storage stacks.
- Deep North building rules: clear the deep snow first with the new Snow Shovel.
If you are scouting a spot for a Deep North base, the Deep North biome guide covers the environment, and the Seed Viewer helps you evaluate world layout before you commit.
67° Roofs & Walls: The Headline Addition
Previously, timber building pieces came in 26° and 45° angles. Valheim 1.0 adds 67° variants, enabling much steeper, more dramatic roofs. The official notes confirm four families with four 67° pieces each:
| Family | Confirmed 67° Pieces (official) |
|---|---|
| Ashwood | Ashwood Wall 67°, Ashwood Wall 67° Inverted, Ashwood Roof Cross 67°, Ashwood Beam 67° |
| Shingle | Shingle Roof 67°, Shingle Roof Inner Corner 67°, Shingle Roof Outer Corner 67°, Shingle Roof Ridge 67° |
| Thatch | Thatch Roof 67°, Thatch Roof Inner Corner 67°, Thatch Roof Outer Corner 67°, Thatch Roof Ridge 67° |
| Wood | Wood Wall 67°, Wood Wall 67° Inverted, Wood Beam 67°, Wood Roof Cross 67° |
These are purpose-built steep-roof components with matching transitions, so you no longer have to fake a sharp pitch with stacked 26° and 45° pieces.
Angle Comparison: 26° vs 45° vs 67°
The jump to 67° fundamentally alters the proportions and structural height of your structures. Below is how the three angles compare in construction:
| Roof Angle | Slope Profile | Architectural Profile | Internal Volume & Smoke Ventilation | Structural Support Needs |
|---|---|---|---|---|
| 26° | Low pitch | Classic low Norse longhouse; sprawling horizontal profile | Compact ceiling; requires smoke vents directly above hearths | Low load; standard Wood Pole supports full span |
| 45° | Medium pitch | Traditional high-gabled Nordic great hall | Balanced headroom; good natural smoke accumulation pocket | Moderate load; Core Wood recommended for tall ridges |
| 67° | Steep pitch | Towering alpine chateau, stave church (Stavkirke) spires | Massive vertical volume; smoke rises well clear of living space | High vertical load; Iron Wood or reinforced beams needed for wide spans |
Interactive Roof Pitch & Ridge Height Calculator
Use this calculator to determine the required ridge height, rafter span, and component count across 26°, 45°, and 67° roof profiles before laying your foundations:
Roof Pitch & Ridge Height Calculator
| Angle | Ridge Peak Height | Rafter Run Length | Roof Pieces per Side | Recommended Support |
|---|---|---|---|---|
| 26° Gable | --m | --m | -- | Standard Wood Pole |
| 45° Gable | --m | --m | -- | Core Wood Log 4m |
| 67° Steep Spire | --m | --m | -- | Iron Wood Beam / Stone Pillar |
* Calculated dynamically from trigonometric tangent and cosine ratios on flat wall plates. In-game snap points follow 2m building piece grid increments.
Snapping 67° Pieces: Gable Ends, Inverted Walls & Corners
Achieving clean seals with 67° pieces requires understanding the specific role of the new components:
- Inverted Wall Pieces: The
Ashwood Wall 67° InvertedandWood Wall 67° Invertedare designed to sit flush under rafter overhangs. When placing an inverted wall, aim the reticle at the upper rafter snap node rather than the lower floor plate to avoid clipping gaps. - Inner and Outer Corners: The 67° corner pieces (
Shingle Roof Inner Corner 67°andThatch Roof Outer Corner 67°) allow crisp cross-gables, dormer windows, and L-shaped hall wings. Snapping an outer corner first provides two perpendicular snap nodes for subsequent regular 67° roof tiles. - Roof Ridge 67° & Cross 67°: The ridge cap provides a weather-tight apex seal, while
Wood Roof Cross 67°andAshwood Roof Cross 67°add the distinctive Norse dragon and horn crests to building peaks. - Smoke Channelling Benefits: Because a 67° roof rises dramatically over its half-span, the ridge naturally sits high above the hearth floor. Smoke particles gather safely in the high apex pocket and vent cleanly through small gable gaps without suffocating interior spaces.
Scalewood Walls (15 Pieces)
The notes confirm a substantial Scalewood wall family - 15 pieces covering full, half, and quarter walls plus left/right angled variants at 26°, 45°, and the new 67°:
- Scalewood Wall, Scalewood Half Wall, Scalewood Quarter Wall
- Scalewood Wall 26° Left / 26° Right (each with an Inverted variant)
- Scalewood Wall 45° Left / 45° Right (each with an Inverted variant)
- Scalewood Wall 67° Left / 67° Right (each with an Inverted variant)
Timber Family (10 + 5 Decorated)
The Timber line expands with both plain and decorated members:
| Group | Confirmed Pieces |
|---|---|
| Timber poles & beams (10) | Timber Beam 2m, Timber Beam 4m, Timber Pole 2m, Timber Pole 4m, Timber Beam 26°, Timber Beam 45°, Timber Beam 67°, Timber Roof Cross 26°, Timber Roof Cross 45°, Timber Roof Cross 67° |
| Decorated Timber (5) | Decorated Timber Beam 2m, Decorated Timber Pole 2m, Decorated Timber Beam 26°, Decorated Timber Beam 45°, Decorated Timber Beam 67° |
Additional 67° beams confirmed separately: Darkwood Beam 67°, Iron Wood Beam 67°, and Log Beam 67°.
Other Notable New Pieces
The 80+ total also includes gates, bridges, and structural extras:
| Category | Confirmed Pieces (official) |
|---|---|
| Drawbridges | Drawbridge, Rustic Drawbridge, Timber Drawbridge |
| Gates & fencing | Timber Gate, Roundpole Gate, Stone Fence |
| Walls & blocks | Timber Wall, Lathed Timber Wall, Ice Block |
| Furniture | Antler Throne, Carved Bench, Carved Chair, Grausten Chest, Long Carved Table, Moose Hide Carpet, Sealskin Rug, Square Carved Table, Wardrobe |
| Storage stacks | Ancient Metal, Black Metal, Bloodgold, Bronze, Copper, Flametal, Flint, Iron, Silver, Timberwood, Tin, Obsidian |
| Misc build items | Birdnest, Eternal Pyre, Hooded Lantern, Snow Lantern |
Building in the Deep North: Snow & Frozen Terrain
A key Deep North mechanic is confirmed directly in the patch notes: the snow has fallen thick and deep, and you must clear it away before you can build. The new Snow Shovel tool is the intended way to clear a build site. Plan to clear ground and paths, not just the footprint of the building, before hauling materials in. Community guides add context that is community-reported:
- Frozen lakes and seas in the Deep North create an ice-sliding movement mechanic, and breakable ice lets you smash frozen surfaces or crash ships into ice sheets.
- The Ice Block piece (confirmed in the notes) and the new ice-making behavior let you turn collected snowballs into craftable ice building blocks.
- Snow visibly gathers on structures and on the new steep roof pieces during storms, which is part of the biome’s visual identity rather than a structural penalty.
The notes also confirm a Hammer/serving-tray menu overhaul and a builder display that can show who placed a building piece - useful for shared bases. Community write-ups describe this as a HUD setting; treat the exact toggle location as community-reported.
Plan storage, entrance, and retreat routes while wearing expedition gear, since frozen terrain is slippery and a base has to work in everyday use, not just look good from a distance.
Costs & Support
Iron Gate has not published a per-piece cost or structural-strength table for the new pieces. Community testing confirms some examples - Thatch Roof Outer Corner 67° requires a Workbench and Wood x2 - and the general rule that most new pieces need a Workbench nearby holds. Standard Valheim support logic (hammer support colours) still applies; no source promises a special span bonus for 67° pieces.
For testing layouts or unlocking pieces on a throwaway world, the 1.0 console commands guide covers the relevant devcommands.
Drawbridges and Gates
Beyond the names listed in the table above, community guides suggest testing a small trial section at the planned harbour or gatehouse location before committing: confirm you can operate a drawbridge from both sides, that the passage is clear in every position you need, and that there is an alternate route when it is closed. A moving bridge is a layout feature, not an invulnerable defence - enemies, terrain, and the rest of the base still matter.
Furniture, Decoration, and the Builder HUD
All new furniture, storage stacks, and miscellaneous build items are listed by name in the “Other Notable New Pieces” table above. Beyond that list, the patch notes describe a builder display that can show who placed a building piece, which community guides note is handy for shared bases - treat the exact toggle location as community-reported.
Planning Your Deep North Base
Because deep snow blocks building until it is cleared and frozen terrain is slippery, community guides recommend picking a site with sheltered, flat ground and clearing a generous area before hauling materials in. Test the route between storage, entrance, and a retreat point while wearing expedition gear, since a base has to work in everyday use. The Seed Viewer can help you scout world layout before committing to a long Deep North playthrough, and the Deep North biome guide covers the enemies and hazards you will face while gathering these pieces.
What Is NOT Published (Boundary)
To keep this guide factual:
- Exact material cost for every one of the 80+ pieces is not developer-published; costs live in the in-game Hammer menu.
- Any claim that 67° pieces improve FPS or structural strength is not supported by Iron Gate’s notes.
- Specific unlock levels beyond “Workbench nearby” for generic pieces are not stated in the official patch notes.
Summary
The takeaway: Valheim 1.0’s 80+ new build pieces are officially named, led by the long-requested 67° steep-roof family across Ashwood, Shingle, Thatch, and Wood. Build the list from the confirmed names, clear your snow first, and check in-game for the exact wood or stone each piece costs.
Frequently Answered Questions
What are the 67 degree roof pieces in Valheim 1.0?
Iron Gate's official patch notes confirm 67° versions in four families. Ashwood gets Ashwood Wall 67°, Ashwood Wall 67° Inverted, Ashwood Roof Cross 67°, and Ashwood Beam 67°. Shingle, Thatch, and Wood each get a matching set of four 67° pieces (roof, inner corner, outer corner, ridge for roofs; wall, inverted wall, beam, roof cross for wood).
What building angles existed before 1.0?
Existing timber pieces used 26° and 45° angles. Valheim 1.0 adds 67° variants on top of those, giving builders a much steeper roof option without mods.
What other new build pieces does 1.0 add?
Beyond the 67° family, the notes confirm 15 Scalewood wall pieces, 10 Timber poles/beams (plus 5 decorated), Darkwood/Iron Wood/Log 67° beams, three drawbridges (Drawbridge, Rustic Drawbridge, Timber Drawbridge), Timber Gate, Roundpole Gate, Stone Fence, Ice Block, Lathed Timber Wall, Timber Wall, and a set of new furniture and storage stacks.
Do I need to clear snow before building in the Deep North?
Yes. Iron Gate's patch notes state the snow has fallen thick and deep and you should clear it before you can build. The new Snow Shovel tool is the intended way to clear deep snow from a build site.
Where can I see exact material costs for each new piece?
Iron Gate has not published a per-piece cost table. Costs are shown in-game at the Hammer menu and confirmed by community testing (for example, Thatch Roof Outer Corner 67° costs Workbench + Wood x2).